| Topic | Description | |
|---|---|---|
| 1 | EG on Satellite Networks | Simulation of EG on a real satellite network |
| 2 | EG on Scheduling Sensor Networks | Study of scheduling on sensor networks |
| 3 | Stochastic Behavior Networks | Study of uncertain (stocasthic) behavior of networks. How to model? |
| 4 | Fault tolerant EG | Routing protocol based on EG must be fail prone (i.e. the network represented by the EG is not accurate anymore) |
| 5 | Development of EG based protocol for real use | How to exchange messages to construct and maintain the EG (e.g. an OLSR |
| 6 | Fastest Journey | Implementation and Evaluation of fastest journey on NS2 |
| 7 | Add a deadline parameter in the model | Set the amount of time to look ahead in the algorithm |
During the implementation of the EG shortest journey routing protocol, the results showed high values of dropped packets by ARP. All the packets were dropped in a burst way, and a lot in the same time.
The main reason to these drops is the management of ARP in NS2, which is derived from the original BSD Unix ARP buffer with only a single packet while resolution is ongoing, and dropping the other ones (Very good discussion about that can be found here – read section II.C. ).
* For now, I will keep the default behavior of NS2 to the my ongoing simulations (i.e. maintaining the single packet buffer). In the future I will use the Marcel Ortega patch to disable the ARP resolution in MANET protocols to analyse the differences.